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Bug Report:

On Windows Build, played on Windows 7 with an HD3000 intel graphic card (1.5 GB Ram, DirectX11/OpenGL 3.3  compatible,  and driver version 9.17.10.4229), I see that with graphic presets "Fastest/Fast/Simple" many game area 3D models are covered by a translucent pink/violet texture that ruins all their colors; maybe it's something related with baked shadows or alpha textures (?).

At this link you can find some screenshots:  Space Orphans

Thanks for your attention and your work.